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Armored hero holds a flag atop futuristic ruins on an interplanetary battlefield at dawn with orange and blue planets

Paradox Nova – turning war stories into futures

Paradox Nova is not just a comic book. It is a multiverse and a new model of philanthropy through art. The first chapter, INVASION, transforms real stories of heroism into sustainable funding for programs that give children and veterans a future.

How works our model?

We are creating a unique model for charity that generates a stable flow of resources for humanitarian programs. To launch it, we are raising funds to create three parts of a graphic novel within a multiverse, the first of which is "INVASION".


All stories are based on real events, but are told in a futuristic style that inspires and allows us to communicate with our audience in a new way.

Image of the cover of a comic book titled Invasion, depicting an attack from space, with soldiers below defending themselves

Implementation stages

Each part of the trilogy is a work of art, rooted in real stories of heroism and presented in a futuristic visual style designed to inspire and unite people.

Revenue from physical and digital copy sales, as well as animation, games, and educational platforms, is directed toward the foundation’s programs.

Profits are reinvested into new projects within the multiverse, creating a sustainable ecosystem for philanthropy, free from reliance on grants or one‑time donations.

This project is the first part of the trilogy and a key step toward building a sustainable model of philanthropy capable of transforming millions of lives.

The goal is €479,000 to launch a sustainable charity model.

These funds will enable us to create all three parts of the graphic novel, the first of which is "INVASION". Each story is based on real events and told in a futuristic style, and the proceeds from sales will form the basis for sustainable funding of humanitarian programs.

 

Budget breakdown:

 

  • €201,000 (42%) — artistic production: illustrators, screenwriters, creative team

 

  • €12,000 (3%) — professional equipment

 

  • €50,000 (10%) — production of 1,000 premium copies (cultural artifacts, not just books)

 

  • €66,000 (14%) — translation into 33 languages for global reach

 

  • €150,000 (31%) — international marketing campaign for 10 million people.
     

This amount is key to launching a model that will never again depend on grants and one-time donations.

How the project will change the lives of children and veterans

IT Academy for children

Through the launch of the multiverse, we will establish a modern IT Academy in the European Union, giving children who have lost their homes and support a chance for a better future. The curriculum will focus on in‑demand technology careers: Web3 and blockchain development, artificial intelligence and machine learning, esports and game design, digital security, and NFT economies. The academy will become a place where children can socialize and believe they have not been forgotten.

VR Rehabilitation Center for amputees

We will create a VR rehabilitation center in the European Union for those who have lost limbs and suffer from phantom pain. The program will be based on internationally recognized protocols, including Virtual Mirror Therapy (VMT) and immersive sensorimotor simulations with biofeedback. Using Meta Quest, HTC Vive, and software built on Unity and Unreal Engine, we aim to reduce phantom pain by up to 50% and help veterans and civilians feel supported and reintegrate into society.

This project is not just about support here and now. It creates long‑term opportunities for the socialization and development of war victims, those who need our help the most.

General VALERII ZALUZHNYI in futuristic dark armor and tactical gloves, standing at full height and holding a compact science fiction pistol at his hip

The real-life stories behind the trilogy

Every story in "INVASION" and future installments of the trilogy is based on real events and lives. We showcase the heroism and strength of people who managed to survive the most difficult circumstances. By supporting this project, you are helping to turn these stories into a powerful tool for change and give victims of war a future.

Female witch in dark armor and purple cloak holding a wooden pipe and casting magic from a glowing fingertip.

The future begins with your decision

Every contribution helps launch a model that will transform the lives of war victims forever.

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